Kids track

Python for Kids

The bridge from visual coding into a language professionals actually use — taught with games, puzzles, and lots of small wins.

Ages 10–14
12 weeks
Beginner
Live online

From blocks to real, typed code.

What they'll walk away with

  • Write and run real Python programs from scratch
  • Work with variables, loops, conditions, and functions
  • Read an error message without panicking
  • Build small games and tools independently

Curriculum

4 modules over 12 weeks, each ending in something built.

01

Hello, Python

  • Your first program and how code runs
  • Variables and input
  • Numbers, text, and simple math
02

Control and logic

  • If / elif / else decisions
  • While and for loops
  • Debugging: reading what went wrong
03

Organising code

  • Functions and reusable pieces
  • Lists and collections
  • Working with random and time
04

Build week

  • Design a text game
  • Add levels and scoring
  • Present and explain your code

Skills covered

Problem Solving
Logical Thinking
Python Basics

What you'll need

  • Comfortable typing on a keyboard
  • Scratch experience helps but isn't required
  • A computer with internet and permission to install Python

Projects they'll build

Every module ends in something they can run, show, and keep. These are the pieces that leave the class with them.

01

A number-guessing game

Input, loops, and conditions in a tiny game they can play in the terminal on day one of real Python.

02

A quiz app with scoring

Questions, a running score, and a results screen — their first program that feels like an app.

03

A tiny text adventure

Rooms, choices, and inventory. They design the world, then make the code follow the map.

Try Python for Kids for free.

One live demo class, no commitment. See if it clicks before you decide anything.